Teleport runes (teleport stones in Gothic 3) are magical items which allow for instantaneous travel to specific locations.
Gothic[]
There are four different teleport runes in Gothic. They cost 5 Mana to use. Unlike other runes, they do not have a Circle requirement. Teleport can not be used if the player is in a separate location, like Orc Cemetery or Old Mine.
Teleport to the Magicians of Fire Found in a locked chest in Xardas' sunken tower. The key is obtained from Xardas in Chapter 5. It teleports the player to the upper floor of the base of the magicians of fire, allowing the player to enter the Old Camp after it becomes hostile. | |
Teleport to the Magicians of Water Obtained from Saturas at the end of Chapter 3. Teleports the player to Saturas' chamber in the New Camp. | |
Teleport to the Necromancer Obtained from the Demon guarding Xardas' tower by offering to him the hearts of the three elemental golems outside the tower. It teleports the player to the upper floor of Xardas' tower, which is inaccessible otherwise. | |
Teleport to the Swamp Camp Obtained from Cor Angar in chapter 3 after the Invocation. It teleports the player to the Swamp Camp. |
Teleport runes in Gothic have no selling value.
Gothic II[]
There are ten different teleport runes in Gothic II. They all cost 5 Mana to use. Unlike mage and paladin runes, anyone can use them. Teleporting between different game levels is not possible.
Teleport to Ancient Demon Tower Found at the top floor of the old tower of Xardas in the Valley of Mines, guarded by a Demon Lord. The tower overlooks the lake in front of Fajeth's mining camp. Teleports the player to the same tower. | |
Teleport to Castle Found in the paladin castle in the Valley of Mines, on a table on the upper floor in Milten's building. Teleports the player to the same location. | |
Teleport to Harbor City Obtained from Lord Hagen in Chapter 3. Teleports the player to the harbor, in front of the Pegleg tavern. | |
Teleport to Landlord Obtained from Lee in Chapter 3. Teleports the player to Onar's farm, near Pepe's sheep flock. | |
Teleport to Monastery Obtained from Pyrokar in Chapter 3. Teleports the player in front of the gate to the monastery of the magicians of fire. | |
Teleport to Pass of Khorinis Returning to Khorinis in Chapter 3, the paladins guarding the gate to the pass will be found dead. One of them carries this rune. Teleports the player to the same location. | |
Teleport to Tavern Orlan, the innkeeper of The Dead Harpy, sells this rune beginning from Chapter 3. Teleports the player in front of the tavern. | |
Teleport to the Valley of Mines Pass Two can be found. One in the Valley of Mines in the small area across the bridge near the hidden tunnel to Khorinis. Another guarded by two Ice Golems right of the Ice Dragon cave. Teleports the player to the small area where the former is found. | |
Teleport to Xardas Obtained from Lester in Chapter 3 while returning to Khorinis. Teleports the player in front of Xardas' Tower in Khorinis. | |
Teleport Teleport to the Paladin's Armor (secret of the library) Special rune, only a paladin can obtain it in Chapter 5. Instructions for crafting are found in the secret library of the monastery of the magicians of fire. Crafting requires Holy Water. Teleports the player to a secret room that contains Paladin's Armor. |
Teleport runes in Gothic II have a base price of 500 gold pieces.
Gothic II - Night of the Raven[]
Night of the Raven does not add new teleport runes but changes the casting cost to 10 Mana. Teleport in Jarkhendar is done through two-way teleporter platforms the player can activate by undertaking The Power of the Focus Stones quest for the water mage Merdarion.
Gothic 3[]
The teleport runes from previous Gothic titles are replaced by teleporter stones. They serve the same purpose of one-way teleportation, and use no Mana. There are twenty-nine different teleporter stones in Gothic 3, mostly found in the game world.
Nobody knows where it goes.
Takes the player right outside the barrier over Vengard, on the west side. | |
Teleport directly into Zuben's palace
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Teleport directly to the throne room of King Rhobar II
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Teleport to Ardea
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Teleport to Bakaresh
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Teleport to Ben Erai
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Teleport to Ben Sala
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Teleport to Braga
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Teleport to Cape Dun
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Teleport to Faring
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Teleport to Geldern
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Teleport to Gotha
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Teleport to Ishtar
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Teleport to Lago
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Teleport to Montera
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Teleport to Mora Sul
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Teleport to Nemora
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Teleport to Okara
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Teleport to Reddock
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Teleport to Silden
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Teleport to Trelis
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Teleport to Xardas' Tower
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Teleport to the Fire Clan
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Teleport to the Hammer Clan
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Teleport to the Innos shrine in the monastery Cannot be found through normal gameplay, only obtainable with cheat commands. | |
Teleport to the Wolf Clan
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Teleport to the great temple of Beliar in Bakaresh
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Teleport to the monastery
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Teleport to the temple of Vengard
This teleporter stone is the only way to bypass the magic barrier surrounding Vengard and reach the city. |
Teleporter stones have a base price of 300 gold.